Once More, into the Breach (BG-1)

Chlom, Russia, January 25, 1942: With the Germans holding a critical land 
bridge that would be needed for the spring offensive, the Russian STAVKA 
ordered the town of Chlom be taken. With repeated attacks, the Red Army 
had reduced the garrison's perimeter to several hundred meters but the 
defenders still held the critical land bridge. With a German attack being 
mounted to relieve the garrison, the Russian tried yet again to crush the 
village's defenders. The Germans, a hastily prepared Kampfgruppe consisting 
of infantry, machinegunners, and Luftwaffe detachment prepared to meet them.

Game Length: 10 turns

For the Russians to win they must capture the town of Chlom
For the Germans to win they must defend the town

Germans: Squads, HMG, MMG's, LMG's, ATR's, mtr's, AT Gun 
Russians: Squads, HMG, MMG, LMG's, ATR's, mtr's, AFV's

Boards: #3, #19

Aftermath: Poor Russian tactics in preceeding attacks had allowed the German 
defenders to anticipate the direction and location of the upcoming attack. 
Lying in wait the German defenders used sniper fire to eliminate enemy 
commanders and generate confusion and disorganization of the Soviet ranks. 
Accurate AT fire destroyed the first three tanks to approach the position 
and the remaining armore did not press the attack. Realizing that they can 
try again later, the Soviets fell back from the beleaguered garrison and let 
them wait for the next attaempt.

Source: Playtest scenario designed by Rick Luden
